A Public Interactive for Nightlife Nov 2016 at the California Academy of Sciences
The success of Sites Unseen inspired this second AR experience. This time, I worked with two classmates to refine and prepare a robust intervention for a Nightlife event. Our task for this installation was to engage visitors about a place, and AR had to be used somehow. We visited the African Hall, where we knew all student installations would take place and realized there was an opportunity to enliven the static sub-Saharan dioramas at our site. As a team, we decided to use my design of Sites Unseen and worked together to translate it into a new site-specific interaction.
My role in this team effort was to conduct research and design visual content for this augmented experience. The existing content suggested that there were other zebras in Africa but the existing diorama does not illustrate it.
I wondered how we can educate visitors about other zebras types in Africa?
In this project, I was interested in using AR as an interactive tool that helps distinguish one zebra from another. I explored various layouts and hotspot treatments before achieving the desired result that would be robust and easy to use onsite.
Another role I had in this intervention was to create a new visual system that subtly subverts the California Academy of Science brand guidelines that 1) distinguishes our intervention while also 2) feeling appropriate for the intended space.
Exhibition at the California Academy of Sciences
During the nightlife event, Dr. Jonathan Foley, the executive director of California Academy of the Science, approached us and asked if we would be interested in doing additional work at CAS. We exchanged information and are looking forward to creating more spaces that might elevate visitors experiences at the museum.
Ballot Initiative Interaction
H A A R
Sensory Branding Experience